

The ever so fun R&D aspect of career mode also gets an upgrade as regulation changes can affect what improvements you can make to your car, and team-specific tech trees means that not every team will have the same upgrade path.

While this off-track action isn’t as exciting as racing, it does a brilliant job of immersing you into the world of F1. Alongside your reputation you have your character style, this new feature is a bar that can swing between sportsmanship and showmanship depending on your on track actions and the previously mentioned interviews, for example choosing to thank your team for the win instead of saying it was all down to you sees the character style lean towards sportsmanship. The most striking improvement to F1 2018 is the career mode as you now have to deal with the media asking you time-sensitive questions, and while you might feel your answers to their questions mean nothing they have consequences as your answers can affect your reputation with your team and the morale of your research and development department. As someone who enjoyed F1 2017 I thought it would be rather difficult for Codemasters to improve with their next official Formula One game, but they proved me wrong as F1 2018 improves and expands upon the features found in F1 2017, and perfectly implements some of the new real world Formula One technical changes such as the HALO system, which protects the driver’s head from debris and accidents.
